Author Topic: Medusa Egg Farmer Stealth/Ninja  (Read 20032 times)

0 Members and 1 Guest are viewing this topic.

Offline sumsumTopic starter

  • Jr. Member
  • **
  • Posts: 47
  • Activity:
    0%
  • Reputation Power: 1
  • sumsum has no influence.
  • Respect: +12
  • Referrals: 0
    • View Profile
Re: Medusa Egg Farmer Stealth/Ninja
« Reply #15 on: March 07, 2020, 08:17:12 AM »
0
Thank you for the input.

Im at best a D student when it comes to coding and just write scripts that I have a need for, otherwise Im pretty content with what everyone else has made. I can take your feed back and try and clean it up a bit. But I really just the guy that posted a way to click the holes....

Offline Nightsaber2000

  • Jr. Member
  • **
  • Posts: 12
  • Activity:
    0%
  • Reputation Power: 1
  • Nightsaber2000 has no influence.
  • Respect: +1
  • Referrals: 0
    • View Profile
Re: Medusa Egg Farmer Stealth/Ninja
« Reply #16 on: February 02, 2021, 12:20:54 AM »
0
I checked this out, and it has a slight error where it gets stuck in a loop if certain conditions are/arent met, because grabber sub has no return. I have made some edits to make this run with magery to cure,heal,hide as needed with many checks in place. Id still be posting it with OP as author, just a tag at bottom that I edited it. Just dont wanna overstep and post when its not wanted.

Offline sumsumTopic starter

  • Jr. Member
  • **
  • Posts: 47
  • Activity:
    0%
  • Reputation Power: 1
  • sumsum has no influence.
  • Respect: +12
  • Referrals: 0
    • View Profile
Re: Medusa Egg Farmer Stealth/Ninja
« Reply #17 on: February 02, 2021, 02:03:51 AM »
0
Feel free to post it. I run a Separate script for cures and smoke bombs. If you are in a loop, walking or so on and get attacked it won't cure and hide till it goes back to the poison and visible check.
Thanks

Offline Nightsaber2000

  • Jr. Member
  • **
  • Posts: 12
  • Activity:
    0%
  • Reputation Power: 1
  • Nightsaber2000 has no influence.
  • Respect: +1
  • Referrals: 0
    • View Profile
Re: Medusa Egg Farmer Stealth/Ninja
« Reply #18 on: February 02, 2021, 07:25:39 AM »
0
ok, im still tweaking it a bit, will post soon, i think you'll like the results.

Offline baldielocks

  • Sr. Member
  • *
  • Posts: 301
  • Activity:
    0%
  • Reputation Power: 4
  • baldielocks has no influence.
  • Gender: Male
  • Respect: +94
  • Referrals: 5
    • View Profile
Re: Medusa Egg Farmer Stealth/Ninja
« Reply #19 on: May 16, 2021, 06:16:28 PM »
0
I have been trying to get this to work. I am using both version of the farmer posted.
Medusa egg farmer (newest).
Hit play, finds hole, walks to hole, uses flute, new target system reticule flashes around a bunch, then the cursor hangs and rarely selects a snake. When it does, it is almost always out of range. After this, the script always seems to select the same snake and the cursors hangs. When it DOES click the snake, then second target will just click a random spot on the ground.

Offline Gaderian

  • Elite
  • *
  • *
  • Posts: 490
  • Activity:
    0%
  • Reputation Power: 10
  • Gaderian barely matters.Gaderian barely matters.
  • Respect: +283
  • Referrals: 4
    • View Profile
Re: Medusa Egg Farmer Stealth/Ninja
« Reply #20 on: May 16, 2021, 06:29:36 PM »
0
Do you have the "new target system" enabled? It relies on it, but doesn't set it to be active.
"Go ahead ask me: 'Should I use hard waits or timers?'"
You say:"Should I"
Gaderian:"Timers!"
You Say:"use hard waits or timers?"

The serious side of timer use is illustrated here: http://www.scriptuo.com/index.php?topic=12094.msg101926#msg101926

However, every time I go back and look at this [AutoLooter] script, I realize I had wrote it in my zen state of EUO scripting - so it makes my brain hurt.

Tags: