Author Topic: Client mods  (Read 48937 times)

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Offline dxromTopic starter

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Re: Client mods
« Reply #15 on: March 16, 2012, 04:06:08 AM »
+2
Due to recent changes with how UO cliloc files are managed, there will be a delay in updating these files.



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Offline Laptop Heat

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Re: Client mods
« Reply #16 on: April 09, 2012, 08:52:39 AM »
+2
Did the download file get moved?  I can't seem to get it by clicking the link.

Offline Wilk

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Re: Client mods
« Reply #17 on: April 09, 2012, 10:33:17 AM »
+2
Did the download file get moved?  I can't seem to get it by clicking the link.

Umm...read the post directly above yours.

Offline Laptop Heat

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Re: Client mods
« Reply #18 on: April 10, 2012, 06:58:49 PM »
+2
Yeah, I play a free shard so it doesn't really matter since I don't have to update my client anymore.  I just read it as the files are there, but might not work with the new client.  Thanks.

Offline hanfraucher

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Re: Client mods
« Reply #19 on: July 25, 2012, 01:51:27 AM »
+2
« Last Edit: July 25, 2012, 01:54:47 AM by hanfraucher »

Offline gimlet

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Re: Client mods
« Reply #20 on: July 25, 2012, 07:24:07 AM »
+2

Offline hanfraucher

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Re: Client mods
« Reply #21 on: July 25, 2012, 11:05:09 PM »
+2
Hey gimlet

thanks a lot. glad you like it.

I did play OSI Europa, but many many years ago. I played IPY2 a bit but stopped too.

I remember your name from AC. I used my short name there. Hanfi, was Bug Tester for some time (also had a blueish website years ago under that name)
Due to lack of making backups I lost one or two of my mods. Luckily I could recover the Dragon2Blackthorn, as that one took by far the most time.

Currently I do not play UO at all and no intention of returning right now. I found this site from a post on AC and tought I'd share my site here so ppl can benefit :)

Right now I dont have any mods planned. But it should be easy (~2hours for someone new with medium PC skills) to make a patch to remove those sails on newer boats if you follow my instruction on how to make your own patches :)

I'm at work right now, will write one later maybe :)
« Last Edit: July 25, 2012, 11:07:53 PM by hanfraucher »

Offline Alpha

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Re: Client mods
« Reply #22 on: July 26, 2012, 01:16:31 PM »
+2
Does this work with the current UOP files on OSI shards, or is it only for non-OSI running Mul files still?

Offline gimlet

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Re: Client mods
« Reply #23 on: July 26, 2012, 05:03:45 PM »
+2
I have been looking for a mul to uop converter (but to be honest I have not played with it much.

Offline Crome969

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Re: Client mods
« Reply #24 on: July 28, 2012, 06:37:34 AM »
+2

Offline gimlet

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Re: Client mods
« Reply #25 on: July 28, 2012, 08:55:11 AM »
+2

Offline dxromTopic starter

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Re: Client mods
« Reply #26 on: July 28, 2012, 10:28:08 AM »
+2
Am I the only one wondering how someone with restricted status has access to deep forums?



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Offline gimlet

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Re: Client mods
« Reply #27 on: July 28, 2012, 11:21:47 AM »
+2
Am I the only one wondering how someone with restricted status has access to deep forums?

Everyone always has access - hanfraucher just can not download or see any scripts or programs.
I have encouraged him to become a full member by writing a good introduction but if he desires not too he can still carry on conversations and read the threads.

Offline Alpha

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Re: Client mods
« Reply #28 on: July 28, 2012, 12:01:50 PM »
+2
Grrrrrr...    There you go destroying my hopes of NEVER having to redo my personal art / mul files Chrome.    Yea ..... if you've got the energy this is definately something that would entice me into trying out stealth.  I've grown VERY attached to me static fields / stump hacks / clean floor etc mods heh.

Thx .

PS... I still think someone sharper than myself should come up with a  ???    RE-DE-CONVOLVER ?   heh   Mul --> UOP conversion?   

De-convolve UOP
Mulpatch / edit Mul
Re-de-convolve etc   *hint hint*

Offline dxromTopic starter

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Re: Client mods
« Reply #29 on: July 28, 2012, 06:19:15 PM »
+2
Better idea.
Download Stealth, de-convolve muls, mulpatch/edit muls, play UO with stealth which runs off of MUL files.



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